eWorlds

Roles

  • Level Designer
  • Mechanics Designer
Cover art

Summary

  • Level design with 3D platforms and puzzles inspired by Mario 3D World
  • Layout to develop theme (Inkscape), Blocking of platforms with measured distances and Set Dressing
  • Map documentation with asset requests and explanation of objectives and puzzles
  • Analysis of similar projects in search of other solutions and ideas
  • Design of new mechanics mainly related to maps, platforming and puzzles
  • QA levels produced both gamefeel and bugs and visual glitches
  • Prototyping in C# mechanics related to platforms to speed up workflow
  • Shaders, with Amplify Shader, carrying old shaders of Shadergraph

Gallery